That’s not to say that Outriders doesn’t have replay value, as the combat is enjoyable, but playing the same story beats over again when you are trying to progress in the story isn’t ideal. I’ve unfortunately had a few sessions where I join a player who is either significantly farther in the story than I am or behind me. The way the matchmaking is supposed to work is that you get set up with players who are on the same mission as you are. In the past few days, the matchmaking has improved and I’ve been able to consistently get into co-op groups with random players, although the experiences have varied. As someone whose original excitement for the game came from a co-op preview session, and the beta, the inability to reliably group up is frustrating. It’s a shame because Outriders doesn’t offer the option of local multiplayer and given how unreliable the servers have been so far, playing solo was the reality for many players. I was initially planning to play Outriders cross-platform with a couple of friends who have the game on PC, but that functionality was taken offline on launch day and hasn’t been brought back since. The fact that Outriders is best played in groups of three, unfortunately, ties back into the server issues. This is enabled by Outriders’ crafting system, which allows you to level up your weapons and armor so that they are still viable as you progress in the game. Compared to other looter shooters like Borderlands, the guns are less about style and more about substance and I found myself sticking to guns for long periods. These mods range from freezing enemies and poison effects to allowing you not to consume ammo on critical hits, and others that cause your shots to ricochet from enemy to enemy. Outriders is a looter shooter that doesn’t go too crazy in terms of its gun selection but instead focuses on adding mods to weapons and armor to make them feel unique. Thankfully, the gunplay lives up to the stellar abilities, which isn’t much of a surprise given People Can Fly’s previous work on games like Bulletstorm. Being able to teleport behind a group of enemies, freeze them in time and then slice through them like they’re a group of ripe bananas is a wonderful feeling and one that still feels fresh more than 20 hours in. You unlock three class abilities during the first mission after the prologue, and they pump some immediate life into the game. Of the four classes, the one that stuck with me most is the space and time-bending Trickster, as it combines close combat aggression with powerful misdirection. Having the option to test out the first couple of class abilities in a shooting range would make the class selection process more streamlined and less frustrating. The issue is that you can’t try out the different classes without starting a new save file and slogging through the same introductory mission for each class is a chore. Each class has its distinct abilities and skill trees that set them apart, and each is fun to experiment with. There’s the close-ranged Devastator, and Trickster, the mid-ranged Pyromancer, and the long-ranged Technomancer. From Mad-Max style wastelands, and lush jungles, to frozen tundras and active volcanoes, the world of Outriders is gorgeous and it does well to show off the PS5’s capabilities.Īdding to the visual impact are the four character classes, each with their unique abilities that light up the battlefield. The story doesn’t do much to set itself apart from other post-apocalyptic games but it does feature some gorgeous biomes. Once you awaken, the real game begins as you try to save humanity while grappling with the idea that it may already be too late. To say things don’t go as planned is an understatement as within 20-minutes of gameplay an energy force known as the Anomaly kills the majority of the Outriders, grants you superpowers, and forces you into a multi-decade Cryosleep. You play as an Outrider, the first wave of colonizers, tasked with ensuring that the planet is safe for everyone else. The surviving population of earth is shot out into space to the planet Enoch, in hopes that it will serve as humanity’s new home. Starting with the story, Outriders takes place in humanity’s not too distant future, after a climate disaster has rendered the world uninhabitable. Thus far, I’ve managed to play around 20-hours of Outridersand while the server issues have been frustrating, the actual game is a joy to play and a standout entry in the cover-shooter space. While the game is currently playable, there continues to be unreliable matchmaking and connection issues that pop up every so often. It’s no secret that Outriders has had a rocky launch week thanks to various server and matchmaking issues.
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