![]() ![]() You can likely use a startup script with your init system. When using manage-tModLoaderServer.sh, refer to your distro's documentation. To run without any interactivity, use docker-compose up -d, and include serverconfig.txt in the Terraria directory. The server will be available on port 7777. Edit docker-compose.yml with your GID and UID.Next to those docker files, create a folder named Terraria, and place enabled.json, install.txt, serverconfig.txt, your worlds, and any.Download docker-compose.yml and the Dockerfile.They can be installed from your package manager or Docker's Documentation Ensure docker and docker-compose are installed.When using the Docker container, simply rebuild the container using docker-compose build to update tModLoader. Use -folder if your install is in a non-standard location. When using a GitHub install, use -github. When using manage-tModLoaderServer.sh, tModLoader updates can be performed with. An outdated script may contain bugs or lack features, so it is usually a good idea to update. manage-tModLoaderServer.sh -update-script. If an update for manage-tModLoaderServer.sh is available, a message will be printed letting you know one is available. Additional options can be found on the Terraria wiki Updating ![]() If you want to run tModLoader without needing any input on startup (such as from an init system), then all you need to do is copy the example serverconfig.txt and change the settings how you like. There is also a -start argument that will launch the game. To run tModLoader, you just need to navigate to your install directory ( ~/tModLoader for GitHub, ~/Steam/steamapps/common/tModLoader for SteamCMD, by default), and run. manage-tModLoaderServer.sh -mods-only to install mods immediately). You can copy enabled.json and install.txt to your script directory and they will be used next time the script is run (run.
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